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Found this posted on CM forums. To get the game to start auto saving again, go to multiplayer then split screen. Choose any team and circuit. Then go to the race. When the game launches press the menu button, then go to driving controls. Then change the profile eg. From custom to keyboard or wheel default, and then create your custom set-up again, or if you used the game default one then change back to that.
Quit the menu, and hopefully the autosave icon should appear again. If this doesn't work, repeat the steps on the player 2 controls. Then the autosave should continue working without you having to re-start any career. I know it's not ideal and CM have said they are working on a permanent fix, but hopefully this should allow us to get further than 2 or 3 races in a career for now., Also apologies if this has been posted anywhere else, or doesn't work for some people but it worked from me and as far as i know it came from someone working at CM. So fingers crossed it'll work for everyone.
As much as this constant patching is annoying the hell out of me I have to say that the fact that Codemasters are showing support and are actually responding to community feedback is encouraging and is tempting me to take the plunge and buy the full game (I had the previous 2 and one of the biggest issues was simply the disdain Codies seemed to show their customers regardless of how many bugs we all found). Although, I would have far more respect for them if they just put their hands up and admitted that they released an unfinished game that had not been tested to the extent they would have liked and that they are doing all they can to correct this issue.
Autosave Bug - Temporary Workaround Discussion in 'F1 2012 - The Game' started by Jonathan Rowland, Sep 26, 2012. Sep 26, 2012 #1. Jonathan Rowland. F1 2012 – First Two Patches Available. September 30. F1 2012 – Patch #2-Changelog:-Autosave bug. Download Endurance Series 2.0 for rFactor 2 Now. Following reports from users and investigation from the Codemasters F1 team. F1 2012 – First two game patches detailed. F1 2012 Patch #2: Autosave bug.
Complaints aside these guys must be under some SERIOUS pressure with the F1 license and the ever watchful eye of Mr Ecclestone to release their game on the exact date specified with no room for movement whatsoever. Keep up the support codies, I suspect I am not the only person who is increasingly impressed with your new attitude. “Although, I would have far more respect for them if they just put their hands up and admitted that they released an unfinished game that had not been tested to the extent they would have liked” Software development simply doesn’t work like that. There’ll always be bugs in software no matter how much testing you do or weeks you wait doing extra testing.
Sadly software development for years premised on this very “cut features and test more” fallacy and game development, in particular, is one of the few remaining areas that still have this daft “release software then forget about it” concept behind their products. Which generally means games are always buggy. It’s better that developers release patches to fix things (and that’s more or less what Steam was invented to do – to keep one of Valve’s games up to date, albeit it grew beyond that) Valve have done it for years now. It’s good that codemasters are (although you have to ask whether that’s a change in attitude or simply the fact the non-racing game part of their business that may have taken developers away from the F1 project in previous years, has simply gone) Presumably they’ve dumped GFWL too? If so that may explain why they’ve been able to release 7 PC patches. I’m still not convinced they’ve got the chops to write a decent racing game though (and, of course, whatever improvements or fixes they make to the game, the demo isn’t updated, so there’s no way of finding out) But for those that can stomach the handling, at least they may get a game that works this year. Thats the one Im waiting for too!